# +----------------------------------------------------+
# < ClueScrolls Configuration File >
# < For MC versions 1.13.x >
# < To reload your changes, /cluescrolls reload >
# < >
# < https://www.spigotmc.org/resources/30276/ >
# < http://dev.electro2560.com/plugins/ClueScrolls/ >
# +----------------------------------------------------+
tiers:
common:
rewards: 2-6
clueCount: 3-5
expire: -1
clueMode: RANDOM
scroll:
title: '&8◆ &a&l&nCommon Clue Scroll&r &8◆'
lore-prefix:
- '&7Complete the tasks below to earn &ntreasure&r&7.'
- '&r'
- '&a&l➤ CLUES:'
lore-suffix:
- ''
cross-out-completed: true
one-clue-show: true
material: PAPER
hide-first-clue:
enabled: true
lore:
- '&7★ &7???'
- '&7Right-click to reveal your first clue.'
revealMessage: []
receiveMessage:
- '&a&l+ %amount% Common Clue Scroll(s)'
completeMessage:
broadcast:
- ''
- '&6&l(!) &7%player% has completed a &a&nCommon Clue Scroll'
- ''
player:
- '<firework power="127" detonate="20"><effect type="BURST" flicker="true" color="GREEN" fade="WHITE"/><effect type="BURST" flicker="true" color="#5cd60a" fade="WHITE"/></firework>'
- '<sound>ENTITY_PLAYER_LEVELUP'
bind: false
#Option for custom resource pack
#customDurability: 1
#customModelData: 1
hideAttributes: true
crystal:
title: '&8◆ &a&l&nCommon Crystal&r &8◆'
lore:
- '&7Drag ''n'' drop onto a &a&ncommon clue scroll&r'
- '&7to instantly complete the current clue.'
material: EMERALD
receiveMessage:
- '&a&l+ %amount% Common Crystal(s)'
#Option for custom resource pack
#customDurability: 1
#customModelData: 1
hideAttributes: true
clues:
common0:
lore: '&a★ &fKill %amount% chickens: %completed%'
clueType: kill
amount: 15-25
objective: Kill %amount% chickens
clueName: Chicken Killer
data:
entitytype: chicken
common1:
lore: '&a★ &fKill %amount% pigs: %completed%'
clueType: kill
amount: 15-25
objective: Kill %amount% pigs
clueName: Pig Killer
data:
entitytype: pig
common2:
lore: '&a★ &fKill %amount% sheep: %completed%'
clueType: kill
amount: 15-25
objective: Kill %amount% sheep
clueName: Sheep Killer
data:
entitytype: sheep
common3:
lore: '&a★ &fKill %amount% cows: %completed%'
clueType: kill
amount: 15-25
objective: Kill %amount% cows
clueName: Cow Killer
data:
entitytype: cow
common4:
lore: '&a★ &fCraft %amount% coal blocks: %completed%'
clueType: craft
amount: 8-16
objective: Craft %amount% coal blocks
clueName: Coal Block Crafter
data:
material: coal_block
common5:
lore: '&a★ &fCraft %amount% iron blocks: %completed%'
clueType: craft
amount: 4-9
objective: Craft %amount% iron blocks
clueName: Iron Block Crafter
data:
material: iron_block
common6:
lore: '&a★ &fCraft %amount% chests: %completed%'
clueType: craft
amount: 12-16
objective: Craft %amount% chests
clueName: Chest Crafter
data:
material: chest
common7:
lore: '&a★ &fBake %amount% cakes: %completed%'
clueType: craft
amount: 3-8
objective: Bake %amount% cakes
clueName: Cake Baker
data:
material: cake
common8:
lore: '&a★ &fCraft %amount% anvil: %completed%'
clueType: craft
amount: 1
objective: Craft %amount% anvil
clueName: Anvil Crafter
data:
material: anvil
common9:
lore: '&a★ &fCraft %amount% minecarts: %completed%'
clueType: craft
amount: 2-5
objective: Craft %amount% minecarts
clueName: Minecart Crafter
data:
material: minecart
common10:
lore: '&a★ &fCraft %amount% jack o''lanterns: %completed%'
clueType: craft
amount: 10-15
objective: 'Craft %amount% jack o''lanterns'
clueName: Lantern Crafter
data:
material: jack_o_lantern
common11:
lore: '&a★ &fMine %amount% stone: %completed%'
clueType: break
amount: 75-125
objective: Mine %amount% stone
clueName: Stone Miner
data:
material: stone
common12:
lore: '&a★ &fMine %amount% dirt: %completed%'
clueType: break
amount: 75-125
objective: Mine %amount% dirt
clueName: Dirt Miner
data:
material: dirt
common13:
lore: '&a★ &fMine %amount% coal ore: %completed%'
clueType: break
amount: 24-32
objective: Mine %amount% coal ore
clueName: Coal Miner
data:
material: coal_ore
common14:
lore: '&a★ &fMine %amount% iron ore: %completed%'
clueType: break
amount: 24-32
objective: Mine %amount% iron ore
clueName: Iron Miner
data:
material: iron_ore
common15:
lore: '&a★ &fMine %amount% logs: %completed%'
clueType: break
amount: 16-24
objective: Mine %amount% logs
clueName: Log Miner
data:
material:
- acacia_log
- birch_log
- dark_oak_log
- jungle_log
- oak_log
- spruce_log
common16:
lore: '&a★ &fTravel %amount% meters: %completed%'
clueType: walk
amount: 100-150
objective: Travel %amount% meters
clueName: Traveller
common17:
lore: '&a★ &fSwim %amount% meters: %completed%'
clueType: swim
amount: 75-125
objective: Swim %amount% meters
clueName: Swimmer
common18:
lore: '&a★ &fShear %amount% sheep: %completed%'
clueType: shear
amount: 8-16
objective: Shear %amount% sheep
clueName: Sheep Shearer
data:
entitytype: sheep
common19:
lore: '&a★ &fCraft %amount% droppers: %completed%'
clueType: craft
amount: 4-8
objective: Craft %amount% droppers
clueName: Dropper Crafter
data:
material: dropper
common20:
lore: '&a★ &fCraft %amount% dispensers: %completed%'
clueType: craft
amount: 4-8
objective: Craft %amount% dispensers
clueName: Dispenser Crafter
data:
material: dispenser
common21:
lore: '&a★ &fCraft %amount% TNT: %completed%'
clueType: craft
amount: 6-12
objective: Craft %amount% TNT
clueName: TNT Crafter
data:
material: tnt
common22:
lore: '&a★ &fNorth, East, South, West. Which way do I go◆'
clueType: craft
amount: 1
objective: Solve the riddle
clueName: Riddles! (1)
data:
material: compass
common23:
lore: '&a★ &fYou break me but you do not get me.'
clueType: break
amount: 1
objective: Solve the riddle
clueName: Riddles! (2)
data:
material: glass
common24:
lore: '&a★ &fThe warmer I am, the fresher I am.'
clueType: craft
amount: 1
objective: Solve the riddle
clueName: Riddles! (3)
data:
material: bread
special:
rewards: 2-5
clueCount: 5-7
expire: -1
clueMode: RANDOM
scroll:
title: '&8◆ &d&l&nSpecial Clue Scroll&r &8◆'
lore-prefix:
- '&7Complete the tasks below to earn &ntreasure&r&7.'
- '&r'
- '&d&l➤ CLUES:'
lore-suffix:
- ''
cross-out-completed: true
one-clue-show: true
material: PAPER
hide-first-clue:
enabled: true
lore:
- '&7★ &7???'
- '&7Right-click to reveal your first clue.'
revealMessage: []
receiveMessage:
- '&d&l+ %amount% Special Clue Scroll(s)'
completeMessage:
broadcast:
- ''
- '&6&l(!) &7%player% has completed a &d&nSpecial Clue Scroll'
- ''
player:
- '<firework power="127" detonate="20"><effect type="BURST" flicker="true" color="GREEN" fade="WHITE"/><effect type="BURST" flicker="true" color="#5cd60a" fade="WHITE"/></firework>'
- '<delay=20><firework power="127" detonate="20"><effect type="BALL" flicker="true" color="#ff24ba" fade="WHITE"/><effect type="STAR" flicker="true" color="#ff24ba" fade="WHITE"/></firework>'
- '<sound>ENTITY_PLAYER_LEVELUP'
bind: false
#Option for custom resource pack
#customDurability: 1
#customModelData: 1
hideAttributes: true
crystal:
title: '&8◆ &d&l&nSpecial Crystal&r &8◆'
lore:
- '&7Drag ''n'' drop onto a &d&nspecial clue scroll&r'
- '&7to instantly complete the current clue.'
material: EMERALD
receiveMessage:
- '&d&l+ %amount% Special Crystal(s)'
#Option for custom resource pack
#customDurability: 1
#customModelData: 1
hideAttributes: true
clues:
special0:
lore: '&d★ &fKill %amount% cows: %completed%'
clueType: kill
amount: 20-45
objective: Kill %amount% cows
clueName: Cow Killer
data:
entitytype: cow
special1:
lore: '&d★ &fKill %amount% zombies: %completed%'
clueType: kill
amount: 20-45
objective: Kill %amount% zombies
clueName: Zombie Killer
data:
entitytype: zombie
special2:
lore: '&d★ &fKill %amount% skeletons: %completed%'
clueType: kill
amount: 45-65
objective: Kill %amount% skeletons
clueName: Skeleton Killer
data:
entitytype: skeleton
special3:
lore: '&d★ &fKill %amount% spiders: %completed%'
clueType: kill
amount: 45-65
objective: Kill %amount% spiders
clueName: Spider Killer
data:
entitytype: spider
special4:
lore: '&d★ &fKill %amount% blazes: %completed%'
clueType: kill
amount: 45-65
objective: Kill %amount% blazes
clueName: Blaze Killer
data:
entitytype: blaze
special5:
lore: '&d★ &fCraft %amount% gold blocks: %completed%'
clueType: craft
amount: 12-16
objective: Craft %amount% gold blocks
clueName: Gold Block Crafter
data:
material: gold_block
special6:
lore: '&d★ &fCraft %amount% redstone blocks: %completed%'
clueType: craft
amount: 12-16
objective: Craft %amount% redstone blocks
clueName: Redstone Block Crafter
data:
material: redstone_block
special7:
lore: '&d★ &fCraft %amount% lapis blocks: %completed%'
clueType: craft
amount: 12-16
objective: Craft %amount% lapis blocks
clueName: Lapis Block Crafter
data:
material: lapis_block
special8:
lore: '&d★ &fCraft %amount% quartz blocks: %completed%'
clueType: craft
amount: 16-24
objective: Craft %amount% quartz blocks
clueName: Quartz Block Crafter
data:
material: quartz_block
special9:
lore: '&d★ &fMine %amount% gold ore: %completed%'
clueType: break
amount: 24-48
objective: Mine %amount% gold ore
clueName: Gold Miner
data:
material: gold_ore
special10:
lore: '&d★ &fMine %amount% redstone ore: %completed%'
clueType: break
amount: 24-48
objective: Mine %amount% redstone ore
clueName: Redstone Miner
data:
material: redstone_ore
special11:
lore: '&d★ &fMine %amount% lapis ore: %completed%'
clueType: break
amount: 24-48
objective: Mine %amount% lapis ore
clueName: Lapis Miner
data:
material: lapis_ore
special12:
lore: '&d★ &fMine %amount% quartz ore: %completed%'
clueType: break
amount: 24-48
objective: Mine %amount% quartz ore
clueName: Quartz Miner
data:
material: nether_quartz_ore
special13:
lore: '&d★ &fFish %amount% items: %completed%'
clueType: fish
amount: 24-36
objective: Fish %amount% items
clueName: Fisherman
special14:
lore: '&d★ &fFish %amount% raw salmons: %completed%'
clueType: fish
amount: 16-20
objective: Fish %amount% raw salmons
clueName: Salmon Fisher
data:
material: salmon
special15:
lore: '&d★ &fFish %amount% pufferfish: %completed%'
clueType: fish
amount: 12-16
objective: Fish %amount% pufferfish
clueName: PUFFERFISH!!
data:
material: pufferfish
special16:
lore: '&d★ &fEnchant %amount% iron swords: %completed%'
clueType: enchant
amount: 4-8
objective: Enchant %amount% iron swords
clueName: Iron Sword Enchanter
data:
material: iron_sword
special17:
lore: '&d★ &fEnchant %amount% diamond swords: %completed%'
clueType: enchant
amount: 2-4
objective: Enchant %amount% diamond swords
clueName: Diamond Sword Enchanter
data:
material: diamond_sword
special18:
lore: '&d★ &fTame %amount% wolves: %completed%'
clueType: tame
amount: 4-8
objective: Tame %amount% wolf
clueName: Wolf Tamer
data:
entitytype: wolf
special19:
lore: '&d★ &fCraft %amount% rails: %completed%'
clueType: craft
amount: 48-64
objective: Craft %amount% rails
clueName: The Railway
data:
material: rail
special20:
lore: '&d★ &fI hold things but I don''t have any hands.'
clueType: craft
amount: 1
objective: Solve the riddle
clueName: Riddles! (4)
data:
material: chest
special21:
lore: '&d★ &fI have towns with no houses and lakes with no water.'
clueType: craft
amount: 1
objective: Solve the riddle
clueName: Riddles! (5)
data:
material: MAP
special22:
lore: '&d★ &fI hold something but when you break me the thing I am holding
is gone.'
clueType: craft
amount: 1
objective: Solve the riddle
clueName: Riddles! (6)
data:
material: cauldron
special23:
lore: '&d★ &fI have feathers and can fly, I am not a chicken.'
clueType: craft
amount: 1
objective: Solve the riddle
clueName: Riddles! (7)
data:
material: arrow
common0:
lore: '&a★ &fKill %amount% chickens: %completed%'
clueType: kill
amount: 15-25
objective: Kill %amount% chickens
clueName: Chicken Killer
data:
entitytype: chicken
common1:
lore: '&a★ &fKill %amount% pigs: %completed%'
clueType: kill
amount: 15-25
objective: Kill %amount% pigs
clueName: Pig Killer
data:
entitytype: pig
common2:
lore: '&a★ &fKill %amount% sheep: %completed%'
clueType: kill
amount: 15-25
objective: Kill %amount% sheep
clueName: Sheep Killer
data:
entitytype: sheep
common3:
lore: '&a★ &fKill %amount% cows: %completed%'
clueType: kill
amount: 15-25
objective: Kill %amount% cows
clueName: Cow Killer
data:
entitytype: cow
common4:
lore: '&a★ &fCraft %amount% coal blocks: %completed%'
clueType: craft
amount: 8-16
objective: Craft %amount% coal blocks
clueName: Coal Block Crafter
data:
material: coal_block
common5:
lore: '&a★ &fCraft %amount% iron blocks: %completed%'
clueType: craft
amount: 4-9
objective: Craft %amount% iron blocks
clueName: Iron Block Crafter
data:
material: iron_block
common6:
lore: '&a★ &fCraft %amount% chests: %completed%'
clueType: craft
amount: 12-16
objective: Craft %amount% chests
clueName: Chest Crafter
data:
material: chest
common7:
lore: '&a★ &fBake %amount% cakes: %completed%'
clueType: craft
amount: 3-8
objective: Bake %amount% cakes
clueName: Cake Baker
data:
material: cake
common8:
lore: '&a★ &fCraft %amount% anvil: %completed%'
clueType: craft
amount: 1
objective: Craft %amount% anvil
clueName: Anvil Crafter
data:
material: anvil
common9:
lore: '&a★ &fCraft %amount% minecarts: %completed%'
clueType: craft
amount: 2-5
objective: Craft %amount% minecarts
clueName: Minecart Crafter
data:
material: minecart
common10:
lore: '&a★ &fCraft %amount% jack o''lanterns: %completed%'
clueType: craft
amount: 10-15
objective: 'Craft %amount% jack o''lanterns'
clueName: Lantern Crafter
data:
material: jack_o_lantern
common11:
lore: '&a★ &fMine %amount% stone: %completed%'
clueType: break
amount: 75-125
objective: Mine %amount% stone
clueName: Stone Miner
data:
material: stone
common12:
lore: '&a★ &fMine %amount% dirt: %completed%'
clueType: break
amount: 75-125
objective: Mine %amount% dirt
clueName: Dirt Miner
data:
material: dirt
common13:
lore: '&a★ &fMine %amount% coal ore: %completed%'
clueType: break
amount: 24-32
objective: Mine %amount% coal ore
clueName: Coal Miner
data:
material: coal_ore
common14:
lore: '&a★ &fMine %amount% iron ore: %completed%'
clueType: break
amount: 24-32
objective: Mine %amount% iron ore
clueName: Iron Miner
data:
material: iron_ore
common15:
lore: '&a★ &fMine %amount% logs: %completed%'
clueType: break
amount: 16-24
objective: Mine %amount% logs
clueName: Log Miner
data:
material:
- acacia_log
- birch_log
- dark_oak_log
- jungle_log
- oak_log
- spruce_log
common16:
lore: '&a★ &fTravel %amount% meters: %completed%'
clueType: walk
amount: 100-150
objective: Travel %amount% meters
clueName: Traveller
common17:
lore: '&a★ &fSwim %amount% meters: %completed%'
clueType: swim
amount: 75-125
objective: Swim %amount% meters
clueName: Swimmer
common18:
lore: '&a★ &fShear %amount% sheep: %completed%'
clueType: shear
amount: 8-16
objective: Shear %amount% sheep
clueName: Sheep Shearer
data:
entitytype: sheep
common19:
lore: '&a★ &fCraft %amount% droppers: %completed%'
clueType: craft
amount: 4-8
objective: Craft %amount% droppers
clueName: Dropper Crafter
data:
material: dropper
common20:
lore: '&a★ &fCraft %amount% dispensers: %completed%'
clueType: craft
amount: 4-8
objective: Craft %amount% dispensers
clueName: Dispenser Crafter
data:
material: dispenser
common21:
lore: '&a★ &fCraft %amount% TNT: %completed%'
clueType: craft
amount: 6-12
objective: Craft %amount% TNT
clueName: TNT Crafter
data:
material: tnt
common22:
lore: '&a★ &fNorth, East, South, West. Which way do I go?'
clueType: craft
amount: 1
objective: Solve the riddle
clueName: Riddles! (1)
data:
material: compass
common23:
lore: '&a★ &fYou break me but you do not get me.'
clueType: break
amount: 1
objective: Solve the riddle
clueName: Riddles! (2)
data:
material: glass
common24:
lore: '&a★ &fThe warmer I am, the fresher I am.'
clueType: craft
amount: 1
objective: Solve the riddle
clueName: Riddles! (3)
data:
material: bread
legendary:
rewards: 2-4
clueCount: 7-10
expire: -1
clueMode: RANDOM
scroll:
title: '&8◆ &6&l&nLegendary Clue Scroll&r &8◆'
lore-prefix:
- '&7Complete the tasks below to earn &ntreasure&r&7.'
- '&r'
- '&6&l➤ CLUES:'
lore-suffix:
- ''
cross-out-completed: true
one-clue-show: true
material: PAPER
hide-first-clue:
enabled: true
lore:
- '&7★ &7???'
- '&7Right-click to reveal your first clue.'
revealMessage: []
receiveMessage:
- '&6&l+ %amount% Legendary Clue Scroll(s)'
completeMessage:
broadcast:
- ''
- '&6&l(!) &7%player% has completed a &6&nLegendary Clue Scroll'
- ''
player:
- '<firework power="127" detonate="20"><effect type="BURST" flicker="true" color="GREEN" fade="WHITE"/><effect type="BURST" flicker="true" color="#5cd60a" fade="WHITE"/></firework>'
- '<delay=20><firework power="127" detonate="20"><effect type="BALL" flicker="true" color="#ff24ba" fade="WHITE"/><effect type="STAR" flicker="true" color="#ff24ba" fade="WHITE"/></firework>'
- '<delay=40><firework power="127" detonate="20"><effect type="BALL_LARGE" flicker="true" color="#f5d400,#fff199,ORANGE" fade="WHITE"/></firework>'
- '<sound>ENTITY_PLAYER_LEVELUP'
bind: false
#Option for custom resource pack
#customDurability: 1
#customModelData: 1
hideAttributes: true
crystal:
title: '&8◆ &6&l&nLegendary Crystal&r &8◆'
lore:
- '&7Drag ''n'' drop onto a &6&nlegendary clue scroll&r'
- '&7to instantly complete the current clue.'
material: EMERALD
receiveMessage:
- '&6&l+ %amount% Legendary Crystal(s)'
#Option for custom resource pack
#customDurability: 1
#customModelData: 1
hideAttributes: true
clues:
legendary0:
lore: '&6★ &fKill %amount% endermen: %completed%'
clueType: kill
amount: 75-150
objective: Kill %amount% endermen
clueName: Endermen Killer
data:
entitytype: enderman
legendary1:
lore: '&6★ &fKill %amount% creepers: %completed%'
clueType: kill
amount: 75-150
objective: Kill %amount% creepers
clueName: Creeper Killer
data:
entitytype: creeper
legendary2:
lore: '&6★ &fKill %amount% iron golems: %completed%'
clueType: kill
amount: 25-75
objective: Kill %amount% iron golems
clueName: Golem Killer
data:
entitytype: iron_golem
legendary3:
lore: '&6★ &fKill %amount% slime: %completed%'
clueType: kill
amount: 30-70
objective: Kill %amount% slime
clueName: Slime Killer
data:
entitytype: slime
legendary4:
lore: '&6★ &fKill %amount% zombie pigmen: %completed%'
clueType: kill
amount: 75-150
objective: Kill %amount% zombie pigmen
clueName: Zombie Pigman Killer
data:
entitytype: pig_zombie
legendary5:
lore: '&6★ &fKill %amount% ghast: %completed%'
clueType: kill
amount: 20-50
objective: Kill %amount% ghast
clueName: Ghast Killer
data:
entitytype: ghast
legendary6:
lore: '&6★ &fKill %amount% silverfish: %completed%'
clueType: kill
amount: 20-50
objective: Kill %amount% silverfish
clueName: Silverfish Killer
data:
entitytype: silverfish
legendary7:
lore: '&6★ &fCraft %amount% diamond blocks: %completed%'
clueType: craft
amount: 24-48
objective: Craft %amount% diamond blocks
clueName: Diamond Block Crafter
data:
material: diamond_block
legendary8:
lore: '&6★ &fCraft %amount% emerald blocks: %completed%'
clueType: craft
amount: 16-32
objective: Craft %amount% emerald blocks
clueName: Emerald Block Crafter
data:
material: emerald_block
legendary9:
lore: '&6★ &fMine %amount% grass blocks: %completed%'
clueType: break
amount: 500-1500
objective: Mine %amount% grass blocks
clueName: Grass Block Miner
data:
material: grass_block
legendary10:
lore: '&6★ &fMine %amount% netherrack: %completed%'
clueType: break
amount: 1000-2500
objective: Mine %amount% netherrack
clueName: Netherrack Miner
data:
material: netherrack
legendary11:
lore: '&6★ &fMine %amount% mossy cobblestone: %completed%'
clueType: break
amount: 75-150
objective: Mine %amount% mossy cobblestone
clueName: Mossy Cobblestone Miner
data:
material: mossy_cobblestone
legendary12:
lore: '&6★ &fMine %amount% sand: %completed%'
clueType: break
amount: 750-2000
objective: Mine %amount% sand
clueName: Sand Miner
data:
material: sand
legendary13:
lore: '&6★ &fMine %amount% diamond ore: %completed%'
clueType: break
amount: 64-128
objective: Mine %amount% diamond ore
clueName: Diamond Miner
data:
material: diamond_ore
legendary14:
lore: '&6★ &fMine %amount% emerald ore: %completed%'
clueType: break
amount: 64-128
objective: Mine %amount% emerald ore
clueName: Emerald Miner
data:
material: emerald_ore
legendary15:
lore: '&6★ &fEnchant %amount% diamond axes: %completed%'
clueType: enchant
amount: 4-8
objective: Enchant %amount% diamond axes
clueName: Diamond Axe Enchanter
data:
material: diamond_axe
legendary16:
lore: '&6★ &fFish %amount% clownfish: %completed%'
clueType: fish
amount: 6-12
objective: Fish %amount% clownfish
clueName: Finding Nemo
data:
material: tropical_fish
legendary17:
lore: '&6★ &fFish %amount% name tags: %completed%'
clueType: fish
amount: 2-6
objective: Fish %amount% name tags
clueName: Expert Fisherman
data:
material: name_tag
legendary18:
lore: '&6★ &fFish %amount% saddles: %completed%'
clueType: fish
amount: 2-6
objective: Fish %amount% saddles
clueName: Master Fisherman
data:
material: saddle
legendary19:
lore: '&6★ &fFish %amount% bones: %completed%'
clueType: fish
amount: 3-8
objective: Fish %amount% bones
clueName: Extreme Fisherman
data:
material: bone
legendary20:
lore: '&6★ &fRide a pig for %amount% meters: %completed%'
clueType: ride
amount: 50-150
objective: Ride a pig for %amount% meters
clueName: Piggy Rider
data:
vehicletype: pig
legendary21:
lore: '&6★ &fRide a horse for %amount% meters: %completed%'
clueType: ride
amount: 250-1500
objective: Ride a horse for %amount% meters
clueName: Horse Rider
data:
vehicletype: horse
legendary22:
lore: '&6★ &fCraft %amount% beacon: %completed%'
clueType: craft
amount: 1
objective: Craft %amount% beacon
clueName: Beacon Crafter
data:
material: beacon
legendary23:
lore: '&6★ &fThis will be my lighthouse when I am lost.'
clueType: craft
amount: 1
objective: Solve the riddle
clueName: Riddles! (8)
data:
material: beacon
legendary24:
lore: '&6★ &fPlace the portable item carrier!'
clueType: place
amount: 1
objective: Solve the riddle
clueName: Riddles! (9)
data:
material: ender_chest
legendary25:
lore: '&6★ &fYou can understand what I say, I am not a player or mob.'
clueType: craft
amount: 1
objective: Solve the riddle
clueName: Riddles! (10)
data:
material: sign
legendary26:
lore: '&6★ &fPlace something that is hard and dark.'
clueType: place
amount: 1
objective: Solve the riddle
clueName: Riddles! (11)
data:
material: obsidian
special0:
lore: '&d★ &fKill %amount% cows: %completed%'
clueType: kill
amount: 20-45
objective: Kill %amount% cows
clueName: Cow Killer
data:
entitytype: cow
special1:
lore: '&d★ &fKill %amount% zombies: %completed%'
clueType: kill
amount: 20-45
objective: Kill %amount% zombies
clueName: Zombie Killer
data:
entitytype: zombie
special2:
lore: '&d★ &fKill %amount% skeletons: %completed%'
clueType: kill
amount: 45-65
objective: Kill %amount% skeletons
clueName: Skeleton Killer
data:
entitytype: skeleton
special3:
lore: '&d★ &fKill %amount% spiders: %completed%'
clueType: kill
amount: 45-65
objective: Kill %amount% spiders
clueName: Spider Killer
data:
entitytype: spider
special4:
lore: '&d★ &fKill %amount% blazes: %completed%'
clueType: kill
amount: 45-65
objective: Kill %amount% blazes
clueName: Blaze Killer
data:
entitytype: blaze
special5:
lore: '&d★ &fCraft %amount% gold blocks: %completed%'
clueType: craft
amount: 12-16
objective: Craft %amount% gold blocks
clueName: Gold Block Crafter
data:
material: gold_block
special6:
lore: '&d★ &fCraft %amount% redstone blocks: %completed%'
clueType: craft
amount: 12-16
objective: Craft %amount% redstone blocks
clueName: Redstone Block Crafter
data:
material: redstone_block
special7:
lore: '&d★ &fCraft %amount% lapis blocks: %completed%'
clueType: craft
amount: 12-16
objective: Craft %amount% lapis blocks
clueName: Lapis Block Crafter
data:
material: lapis_block
special8:
lore: '&d★ &fCraft %amount% quartz blocks: %completed%'
clueType: craft
amount: 16-24
objective: Craft %amount% quartz blocks
clueName: Quartz Block Crafter
data:
material: quartz_block
special9:
lore: '&d★ &fMine %amount% gold ore: %completed%'
clueType: break
amount: 24-48
objective: Mine %amount% gold ore
clueName: Gold Miner
data:
material: gold_ore
special10:
lore: '&d★ &fMine %amount% redstone ore: %completed%'
clueType: break
amount: 24-48
objective: Mine %amount% redstone ore
clueName: Redstone Miner
data:
material: redstone_ore
special11:
lore: '&d★ &fMine %amount% lapis ore: %completed%'
clueType: break
amount: 24-48
objective: Mine %amount% lapis ore
clueName: Lapis Miner
data:
material: lapis_ore
special12:
lore: '&d★ &fMine %amount% quartz ore: %completed%'
clueType: break
amount: 24-48
objective: Mine %amount% quartz ore
clueName: Quartz Miner
data:
material: nether_quartz_ore
special13:
lore: '&d★ &fFish %amount% items: %completed%'
clueType: fish
amount: 24-36
objective: Fish %amount% items
clueName: Fisherman
special14:
lore: '&d★ &fFish %amount% raw salmons: %completed%'
clueType: fish
amount: 16-20
objective: Fish %amount% raw salmons
clueName: Salmon Fisher
data:
material: salmon
special15:
lore: '&d★ &fFish %amount% pufferfish: %completed%'
clueType: fish
amount: 12-16
objective: Fish %amount% pufferfish
clueName: PUFFERFISH!!
data:
material: pufferfish
special16:
lore: '&d★ &fEnchant %amount% iron swords: %completed%'
clueType: enchant
amount: 4-8
objective: Enchant %amount% iron swords
clueName: Iron Sword Enchanter
data:
material: iron_sword
special17:
lore: '&d★ &fEnchant %amount% diamond swords: %completed%'
clueType: enchant
amount: 2-4
objective: Enchant %amount% diamond swords
clueName: Diamond Sword Enchanter
data:
material: diamond_sword
special18:
lore: '&d★ &fTame %amount% wolves: %completed%'
clueType: tame
amount: 4-8
objective: Tame %amount% wolf
clueName: Wolf Tamer
data:
entitytype: wolf
special19:
lore: '&d★ &fCraft %amount% rails: %completed%'
clueType: craft
amount: 48-64
objective: Craft %amount% rails
clueName: The Railway
data:
material: rail
special20:
lore: '&d★ &fI hold things but I don''t have any hands.'
clueType: craft
amount: 1
objective: Solve the riddle
clueName: Riddles! (4)
data:
material: chest
special21:
lore: '&d★ &fI have towns with no houses and lakes with no water.'
clueType: craft
amount: 1
objective: Solve the riddle
clueName: Riddles! (5)
data:
material: MAP
special22:
lore: '&d★ &fI hold something but when you break me the thing I am holding
is gone.'
clueType: craft
amount: 1
objective: Solve the riddle
clueName: Riddles! (6)
data:
material: cauldron
special23:
lore: '&d★ &fI have feathers and can fly, I am not a chicken.'
clueType: craft
amount: 1
objective: Solve the riddle
clueName: Riddles! (7)
data:
material: arrow
common0:
lore: '&a★ &fKill %amount% chickens: %completed%'
clueType: kill
amount: 15-25
objective: Kill %amount% chickens
clueName: Chicken Killer
data:
entitytype: chicken
common1:
lore: '&a★ &fKill %amount% pigs: %completed%'
clueType: kill
amount: 15-25
objective: Kill %amount% pigs
clueName: Pig Killer
data:
entitytype: pig
common2:
lore: '&a★ &fKill %amount% sheep: %completed%'
clueType: kill
amount: 15-25
objective: Kill %amount% sheep
clueName: Sheep Killer
data:
entitytype: sheep
common3:
lore: '&a★ &fKill %amount% cows: %completed%'
clueType: kill
amount: 15-25
objective: Kill %amount% cows
clueName: Cow Killer
data:
entitytype: cow
common4:
lore: '&a★ &fCraft %amount% coal blocks: %completed%'
clueType: craft
amount: 8-16
objective: Craft %amount% coal blocks
clueName: Coal Block Crafter
data:
material: coal_block
common5:
lore: '&a★ &fCraft %amount% iron blocks: %completed%'
clueType: craft
amount: 4-9
objective: Craft %amount% iron blocks
clueName: Iron Block Crafter
data:
material: iron_block
common6:
lore: '&a★ &fCraft %amount% chests: %completed%'
clueType: craft
amount: 12-16
objective: Craft %amount% chests
clueName: Chest Crafter
data:
material: chest
common7:
lore: '&a★ &fBake %amount% cakes: %completed%'
clueType: craft
amount: 3-8
objective: Bake %amount% cakes
clueName: Cake Baker
data:
material: cake
common8:
lore: '&a★ &fCraft %amount% anvil: %completed%'
clueType: craft
amount: 1
objective: Craft %amount% anvil
clueName: Anvil Crafter
data:
material: anvil
common9:
lore: '&a★ &fCraft %amount% minecarts: %completed%'
clueType: craft
amount: 2-5
objective: Craft %amount% minecarts
clueName: Minecart Crafter
data:
material: minecart
common10:
lore: '&a★ &fCraft %amount% jack o''lanterns: %completed%'
clueType: craft
amount: 10-15
objective: 'Craft %amount% jack o''lanterns'
clueName: Lantern Crafter
data:
material: jack_o_lantern
common11:
lore: '&a★ &fMine %amount% stone: %completed%'
clueType: break
amount: 75-125
objective: Mine %amount% stone
clueName: Stone Miner
data:
material: stone
common12:
lore: '&a★ &fMine %amount% dirt: %completed%'
clueType: break
amount: 75-125
objective: Mine %amount% dirt
clueName: Dirt Miner
data:
material: dirt
common13:
lore: '&a★ &fMine %amount% coal ore: %completed%'
clueType: break
amount: 24-32
objective: Mine %amount% coal ore
clueName: Coal Miner
data:
material: coal_ore
common14:
lore: '&a★ &fMine %amount% iron ore: %completed%'
clueType: break
amount: 24-32
objective: Mine %amount% iron ore
clueName: Iron Miner
data:
material: iron_ore
common15:
lore: '&a★ &fMine %amount% logs: %completed%'
clueType: break
amount: 16-24
objective: Mine %amount% logs
clueName: Log Miner
data:
material:
- acacia_log
- birch_log
- dark_oak_log
- jungle_log
- oak_log
- spruce_log
common16:
lore: '&a★ &fTravel %amount% meters: %completed%'
clueType: walk
amount: 100-150
objective: Travel %amount% meters
clueName: Traveller
common17:
lore: '&a★ &fSwim %amount% meters: %completed%'
clueType: swim
amount: 75-125
objective: Swim %amount% meters
clueName: Swimmer
common18:
lore: '&a★ &fShear %amount% sheep: %completed%'
clueType: shear
amount: 8-16
objective: Shear %amount% sheep
clueName: Sheep Shearer
data:
entitytype: sheep
common19:
lore: '&a★ &fCraft %amount% droppers: %completed%'
clueType: craft
amount: 4-8
objective: Craft %amount% droppers
clueName: Dropper Crafter
data:
material: dropper
common20:
lore: '&a★ &fCraft %amount% dispensers: %completed%'
clueType: craft
amount: 4-8
objective: Craft %amount% dispensers
clueName: Dispenser Crafter
data:
material: dispenser
common21:
lore: '&a★ &fCraft %amount% TNT: %completed%'
clueType: craft
amount: 6-12
objective: Craft %amount% TNT
clueName: TNT Crafter
data:
material: tnt
common22:
lore: '&a★ &fNorth, East, South, West. Which way do I go◆'
clueType: craft
amount: 1
objective: Solve the riddle
clueName: Riddles! (1)
data:
material: compass
common23:
lore: '&a★ &fYou break me but you do not get me.'
clueType: break
amount: 1
objective: Solve the riddle
clueName: Riddles! (2)
data:
material: glass
common24:
lore: '&a★ &fThe warmer I am, the fresher I am.'
clueType: craft
amount: 1
objective: Solve the riddle
clueName: Riddles! (3)
data:
material: bread
mystery:
scrolls:
mystery:
material: PAPER
title: '&8◆ &b&l&nMystery Clue Scroll &8◆'
lore:
- '&7Click to receive a random clue scroll.'
receiveMessage:
- '&b&l+ %amount% Mystery Scroll(s)'
bind: false
#Option for custom resource pack
#customDurability: 1
#customModelData: 1
hideAttributes: true
tiers:
common: 100
special: 50
legendary: 25
crystals:
mystery:
material: EMERALD
title: '&8◆ &c&l&nMystery Crystal&r &8◆'
lore:
- '&7Click to receive a random crystal.'
receiveMessage:
- '&b&l+ %amount% Mystery Crystal(s)'
bind: false
#Option for custom resource pack
#customDurability: 1
#customModelData: 1
hideAttributes: true
tiers:
common: 100
special: 50
legendary: 25
checkForUpdates: true
auto-complete-scrolls: true
remove-expired-scrolls: true
remove-expired-mystery-scrolls: true
glow-scrolls: true
glow-crystals: true
glow-commands: true
scrolls-unique-ids: true
title:
fadeIn: 20
fadeOut: 20
stay: 80
inventory:
chest:
title: '&8◆ &n&lScroll Storage&r &8◆'
lockedSlot:
material: red_stained_glass_pane
name: '&7'
lore: []
purchase:
title: '&8◆ &n&lClue Scrolls&r &8◆'
size: 9
items:
'5':
name: '%mystery_scroll_mystery_title%'
lore:
- '&7Click to unlock a &b&lMystery &7clue scroll'
- ''
- '&a&lCOST:&r&a %cost% &a&lXP'
material: PAPER
amount: 1
hideAttributes: true
purchaseAction:
#scroll or crystal
type: scroll
#mystery or tier
type-2: mystery
#target name of item
name: mystery
currency: EXP
amount: 1
cost: 1000
#permission: cluescrolls.tier.mystery
cooldown:
identifier: scroll_purchase
time: -1
message: '&cToo soon, you must wait %cooldown% before using this again.'
reward:
title: '&8◆ &n&lRewards&r &8◆'
size: 27
randomly-place-items: true
gui-enabled: true
commandReward:
material: BOOK
title: '&e&lScroll Reward Command'
lore:
- '&7Right-click to execute the following reward...'
- '&e%reward_name% &7(/%command%)'
bind: false
#Option for custom resource pack
#customDurability: 1
#Time formats
time-format:
#Ex: 1h 2m 46s
short:
days: "d"
hours: "h"
minutes: "m"
seconds: "s"
#Ex: 1 hour 2 minutes 46 seconds
long:
single:
day: "day"
hour: "hour"
minute: "minute"
second: "second"
plural:
days: "days"
hours: "hours"
minutes: "minutes"
seconds: "seconds"
#https://docs.oracle.com/javase/7/docs/api/java/text/SimpleDateFormat.html
#"%date_created%" "%date_expires%" can be used in the prefix and suffix lores of a scroll
placeholder-formats:
created: "M/d/yy"
expires: "M/d/yy"
#Command rewards will instantly execute and players will not receive the command reward item
instant-command-reward-execution: false
#Click command rewards in reward GUI to execute
click-to-execute-command-rewards: false
#Auto execute command rewards displayed in reward GUI if GUI is closed
auto-execute-command-rewards: false
garbageNBT: 5-20
#Refresh rates are given in seconds
runnableClueRefreshRate:
distance: 5
#Disabled by default. Can cause major lag if too frequent.
permission: -1
#Disabled by default. Can cause lag if too frequent.
nearPlayers: -1
#Keep track of entity spawn type. Used in kill clue data
detect-entity-spawn-type: false
mob-scroll-drops:
exampledrop:
#0.5% chance of dropping when one of the following are killed
chance: 0.5
entity-types:
- CREEPER
- SKELETON
- ZOMBIE
#scroll or crystal
type: scroll
#mystery or tier
type-2: mystery
#target name of item
name: mystery
amount: 1
#permission for this scroll drop. To skip permission remove permission line.
permission: cluescrolls.mobdrop.exampledrop
#Clue specific settings
clueSettings:
#Internal clues
break:
#Count the blocks broke from falling a tree if UltimateTimber is present
countUltimateTimber: true
countCrazyEnchantments: true
countTreeAssist: true
ignoreSilkTouch: false
ignorePlayerPlacedBlocks: false
playerPlacedBlocksBypass:
- LOG
- LOG2
- ACACIA_LOG
- BIRCH_LOG
- CHERRY_LOG
- DARK_OAK_LOG
- JUNGLE_LOG
- MANGROVE_LOG
- OAK_LOG
- SPRUCE_LOG
blacklist:
- SEEDS
place:
blacklist:
- SEEDS
kill:
#Count any stacked kills from wild stacker towards this kill clue
countWildStacker: true
#Count any stacked kills from ultimate stacker towards this kill clue
countUltimateStacker: true
#Count any stacked kills from rose stacker towards this kill clue
countRoseStacker: true
#If a player dies with scrolls in their inventory, take them
remove-scrolls-on-death: false
#If a player dies with crystals in their inventory, take them
remove-crystals-on-death: false
#Expired scrolls settings
expiredScrolls:
#Set to -1 to disable expired scroll removal (in seconds) suggested 60 seconds
refreshRate: -1
#Remove the item from inventory
remove: true
#Set message to [] to disable
message:
- '&c&lTIME''S UP: A scroll has automatically been removed from your inventory'
- '<title>&c&nScroll Expired<subtitle>&c&oautomatically removed'
#Cross out the title and lore of the expired scroll
cross-out:
title: false
lore: false
#After crossing out add text on the sides of the title
append-title:
left: ""
right: ""
#After crossing out add lines to lore
append-lore:
top: []
bottom:
- '&c&lEXPIRED'
#If hooks fail, how many seconds should ClueScrolls wait before automatically attempting a rehook. Set to -1 to disable.
auto-rehook: 15
#Wait this long in ticks before an inventory slot is eligible to complete another scroll. Prevents rewards from duplicating.
scroll-slot-refresh: 100
#Should clues be handled asynchronously
asyncClues: false
#How often should chest inventories be saved (in minutes)
chestinv-auto-save: 10
#Should the cluescroll command open the shop by default, or send a help message?
default-command-open-shop: true
#Enable the /cluescrolls chestinv
enable-chestinv: true
#Automatically increase cluescrolls performance
auto-optimize: true
#Legacy check for scrolls prior to 2.0.0
legacy-support: false
#Only check for scrolls that are the material type in the config
use-scroll-material-cache: true
#Enable offline player placeholders
enable-offline-player-placeholders: false
#Use biome clue data in certain clues
use-biome-clue-data: false
# Do not edit this!
version: 4.9.9